[Beowulf] Peformance penalty when using 128-bit reals on AMD64
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NiftyOMPI Tom Mitchell niftyompi at niftyegg.comSat Jun 26 15:40:24 PDT 2010
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On Fri, Jun 25, 2010 at 10:30 AM, Nathan Moore <ntmoore at gmail.com> wrote: ...snip... > I used GMP's arbitrary precision library (rational number arithmetic) > for my thesis a few years back. It was very easy to implement, but > not fast (better on x86 hardware than sun/sgi/power as I recall). I > too am curious about the sort of algorithm that would require that > much precision. A lot can depend on the dynamic range of the values being operated on. If there is a mix of very large and very small values odd results can surface especially in parallel code. Also basic statistics where the squared values can sometimes unexpectedly overflow a computation when the "input" is well within range. It does make a lot of sense to test code and data with 32 and 64 bit floating point to see if odd results surface. It would be nice if systems+compilers had the option of 128 and even 256 bit operations so code could be tested for sensitivity that matters. I sort of wish precision was universally an application ./configure or a #define and while I am dreaming, 128 and 256 bit versions would just run... A +24x slower run would validate a lot of codes and critical runs. In a 30 second scan of GMP's arbitrary precision library I cannot tell if 32 and 64bit sizes fall out as equal in performance to native types. -- NiftyOMPI T o m M i t c h e l l
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