Noise abatement for a rack
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Robert G. Brown rgb at phy.duke.eduWed Dec 4 16:41:35 PST 2002
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On Wed, 4 Dec 2002, Kegley, Russell B wrote: > I haven't ever tried this, but what about active noise cancellation? I'm > thinking the relatively cheap ($100 or so) headphones, but the idea of > damping the noise in the whole room is intriguing. One URL I found that > I'm going to look into further: > > http://users.erols.com/ruckman/ancfaq.htm In noise cancellation headphones, the wave path for the sound being cancelled is very short -- a cm or two -- and the sound being cancelled can be measured and phase inverted on the way in through the headphones. Trying to cancel the noise "in the whole room" with something like an array of wall mounted cancellation units is a mind-bogglingly difficult problem in wave mechanics to begin with, and (in my opinion) just can't be made to work without something like defense department resources (the problem isn't TOO dissimilar to cancellation of e.g. reflected radar images, just mind-bogglingly harder). First of all, it is noise, with little to work with in the way of coherence length or signal persistence. Second it is broad spectrum noise, with frequencies all over the place and with wavelength ranging from tens of meters (order of the size of the room) to a few centimeters (order of the size of small features in the room) bouncing and interfering all over the place. Finally, it is broad spectrum noise with wavelengths ranging etc with widely distributed independent sources. I imagine that the e.g. pressure wave profile in any plane running through the room looks something like the surface of an incredibly choppy sea. Cancelling the waves propagating into a single local channel (your ear) is possible because you DON'T need to sample or know about the waves anywhere but right at the entrance to the channel, and there you can easily generate a full spectrum of sound at higher amplitude than the incoming waves. Cancelling the waves on the ocean surface itself? In three dimensions? With cancellation units "far" from the sources? Not impossible, maybe (maybe it is -- have to ask a mathematician and wait a year or two:-) but at the very least you'd need to sample the waves all over the room, solve a pretty nasty mathematical problem in real time, and generate a counterwave from the array of emitters. Anywhere you fail to achieve cancellation you're likely to get phase coherent addition and a manifold INCREASE in sound intensity -- sound "hot spots". Lo, the website/FAQ above points this out (in less detail:-): Controlling a spatially complicated sound field is beyond today's technology. The sound field surrounding your house when the neighbor's kid plays his electric guitar is hopelessly complex because of the high frequencies involved and the complicated geometry of the house and its surroundings. On the other hand, it is somewhat easier to control noise in an enclosed space such as a vehicle cabin at low frequencies where the wavelength is similar to (or longer than) one or more of the cabin dimensions. Easier still is controlling low-frequency noise in a duct, where two dimensions of the enclosed space are small with respect to wavelength. The extreme case would be low-frequency noise in a small box, where the enclosed space appears small in all directions compared to the acoustic wavelength. The latter two cases, with control space small in all directions compared to nearly all the wavelengths being controlled, corresponds to noise-cancelling headphones, which I'm sure work just fine. As for the larger space, well, using the beowulf itself we could probably sample the sound each nodes is producing very close to the source. We could probably install sound cards and drive little minispeakers inside the chassis that generate cancellation antiwaves in the primary sound emitting apertures, and maybe even handle resonant acoustical waves given off by the case surfaces. By cancelling the waves within centimeters of the sources we should be able to eliminate most of the outward going wave, at each node, one node at a time, in embarrassingly parallel. That would do it for the nodes I think. To do the AC system would be harder -- we'd probably need a few nodes to do that as well, with distributed sensors and counterwave emitters close to the primary emission points (and would probably have to wrap the ductwork and so forth to actively damp it). To put it another way, cancelling the kids electric guitar wave is easy -- if you can do it with several speakers "right next to" (surrounding) the emitting speaker, or better yet, with another speaker right on top of the emitting speaker. So, an autonoise-cancellation beowulf. Might not have a lot of leftover horsepower (all the computations required would need to be pretty much in realtime). However, one could try to prototype this way, create an ASIC coprocessor for a sound card, and equip the nodes with active noise cancellation as a "feature", putting a small speaker "on top of" each fan. This, in all seriousness, is probably possible and mass produceable for $100 or so (so cheap because it IS a hack of existing sound cards, although you'd probably need several independent channels). Shall we write a grant proposal? Anybody want to fund a patent? rgb -- Robert G. Brown http://www.phy.duke.edu/~rgb/ Duke University Dept. of Physics, Box 90305 Durham, N.C. 27708-0305 Phone: 1-919-660-2567 Fax: 919-660-2525 email:rgb at phy.duke.edu
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