[Beowulf] coprocessor to do "physics calculations"
lists at frasco.org.uk
Fri May 5 05:23:04 PDT 2006
On Thu, May 04, 2006 at 06:24:39PM -0700, Bill Broadley wrote:
> On Thu, May 04, 2006 at 01:09:07PM -0700, Jim Lux wrote:
> > Ran across an interesting device:
> > http://physx.ageia.com/
> > It's some sort of coprocessor (marketed to the gaming community) that looks
> > like its designed to efficiently numerically integrate equations of
> > motion. Clever idea. Not much substantive info in the whitepaper.
> > http://physx.ageia.com/whitepaper_avanced_gaming_physics.pdf
> Anyone know if it can handle double precision floating point?
It doesn't look like it does
/V\ : ;` : Frank Scott Sutton, London
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^^ ^^ `-
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