[Beowulf] visualization machine
Many of your questions may have already been answered in earlier discussions or in the FAQ. The search results page will indicate current discussions as well as past list serves, articles, and papers.
Prentice Bisbal prentice at ias.eduMon Mar 31 06:09:09 PDT 2008
- Previous message: [Beowulf] visualization machine
- Next message: [Beowulf] visualization machine
- Messages sorted by: [ date ] [ thread ] [ subject ] [ author ]
Joshua Baker-LePain wrote: > On Fri, 28 Mar 2008 at 12:26pm, Mark Hahn wrote > >>> Also, AFAIK, neither project supports the professional series of >>> cards (Quadro/FireGL). >> >> I'm pretty sure I normally just install the unified NV driver for >> quadros. > > Sure, but that driver doesn't do hardware-accelerated 3D. > >> (course, afaikt the "pro" distinction is just marketing spew.) > > The nvidia man page lists features only supported on Quadro cards (and > which I've also seen listed as used by "pro" apps (high-end CAD/CAM, > etc)). But I've also never seen a benchmark showing how much (if any) > difference they make. Nvidiai's "Pro" cards are the only models that support 3D hardware stereo. If you need that, that's a big performance difference. Prentice
- Previous message: [Beowulf] visualization machine
- Next message: [Beowulf] visualization machine
- Messages sorted by: [ date ] [ thread ] [ subject ] [ author ]
More information about the Beowulf mailing list
