[Beowulf] Sporthall 500 considerations
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Vincent Diepeveen diep at xs4all.nlThu Dec 18 06:46:13 PST 2008
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Heh Chris, Thanks for dropping a line. Heh, on your own department i happen to see that in systems support you've got a collegue Andrew Underwood. Would you mind asking him whether he's family from Paul Underwood, with 3 persons (Tony Reix, Paul and me says the fool) we're searching for Wagstaffs see http://wapedia.mobi/en/Wagstaff_prime Paul lives in Glouchestershire, UK. I see the Animal Logic machine has L5420's, which are 50 watt TDP. Very interesting. Didn't know Intel had printed that many of the L5420, more common is the E5420. What amazes me is that top500 claims it delivers 10 gflop see http:// www.top500.org/system/9810 This is pretty weird, as i tend to remember it can execute handsdown 2 vector instructions a cycle (SSE2) and that times 4 cores (maybe on paper even 3 vector instructions). So that gives it a theoretic peek of 2 * 2 * 2.5Ghz * 4 = 80 Gflop. Of course scaling to 4.0 is going to be tough, most software i see scaling to 6.89 at such 8 core nodes. Any explanation for this low number of gflops that top500 claims L5420 delivers? Interesting they go for energy efficient cpu's, knowing Australia is worlds biggest exporter of coals. Can you give some explanation on how much the cost is of power in Australia for supercomputers, is it a factor 20 cheaper than it is for normal households when using it in those quantities? Oh on animations and such. Yeah i worked with designers who produce animations as i needed them in my own products. They also work for companies that need animations for big movie edits and of course the same guys create TV-commercials. You know the 20 second ads on TV probably quite well. Majority of income of the best animators is making commercials and advertisement animations. Such an ad usually takes 6 months to get created (the graphics) by a team of about 2. Some sort of dual core cpu is more than enough to render everything. Of course by now that would be 2 Q6600's, one for each designer, simply because they have a cost of near nothing. Very interesting that a nation (australia) where a part of the population just receives 2 TV channels has such a big presence of Animal Logic. Maybe it is the usual salesreason. The psychology of technology really is a convincing argument sometimes to get deals for a huge price. Producer from Animal Logics enters office from a big multinational. Director from multinational: "i need a TV commercial and i need it within a month for product X". Animal Logic Producer: "we can garantuee that our huge supercomputer at animal logics can produce all what you ask for on time". Dang there you go as a 2 person company, job goes once again to a big company, even though you would've done it in 14 days and maybe at a tenth of the budget. Vincent p.s. considering it is so power efficient that cluster from animal logics, maybe they can sell some system time to interested parties, maybe google australia? On Dec 18, 2008, at 5:31 AM, Chris Samuel wrote: > > ----- "Vincent Diepeveen" <diep at xs4all.nl> wrote: > >> It sure takes a couple of minutes to render animations in high >> resolutions, yet i'm quite amazed you need more hardware for this, >> yes even a cluster. > > I might be missing something with your argument, but > surely if this was the case then there would no need > for the *only* Australian HPC system on the Top500 to > be at Animal Logic (Happy Feet) and the 4 New Zealand > systems on the Top500 to all to be identical clusters > at Weta Digital (Kong, LotR, etc) ? > > Sad that neither country can manage to get a > scientific HPC system on there (for now).. :-( > > cheers, > Chris > -- > Christopher Samuel - (03) 9925 4751 - Systems Manager > The Victorian Partnership for Advanced Computing > P.O. Box 201, Carlton South, VIC 3053, Australia > VPAC is a not-for-profit Registered Research Agency > _______________________________________________ > Beowulf mailing list, Beowulf at beowulf.org > To change your subscription (digest mode or unsubscribe) visit > http://www.beowulf.org/mailman/listinfo/beowulf >
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