[Beowulf] [CFP] Deadline Extension: P2P-NVE 2007
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ACNLab pub at acnlab.csie.ncu.edu.twFri Jul 6 00:37:52 PDT 2007
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Dear Colleagues, Please be advised that the deadline of P2P-NVE 2007 is extended to be July 24, 2007. Hope that you can submit your paper early. Attached is the CFP, where you can find useful information about the paper submission. Please note that the topics of interest are also extended to include the following items: * P2P systems and infrastructures * Applications of P2P systems * Performance evaluation of P2P systems * Trust and security issues in P2P systems * Network support for P2P systems * Fault tolerance in P2P systems * Efficient P2P resource lookup and sharing * Distributed Hash Tables (DHTs) and related issues Best wishes, Jehn-Ruey Jiang Program Chair P2P-NVE 2007 ================ CALL FOR PAPERS ================ P2P-NVE 2007 International Workshop on Peer-to-Peer Networked Virtual Environments 2007 in conjunction with The 13th International Conference on Parallel and Distributed Systems (ICPADS 2007) December 5 -7, 2007 National Tsing Hua University, Hsinchu, Taiwan, R.O.C. http://acnlab.csie.ncu.edu.tw/P2PNVE2007. ================================================= About P2P-NVE 2007 The rapid growth and popularity of networked virtual environments (NVEs) such as Massively Multiplayer Online Games (MMOGs) in recent years have spawned a series of research interests in constructing such large-scale virtual environments. For increasing scalability and decreasing the cost of management and deployment, more and more studies propose using peer-to-peer (P2P) architectures to construct large-scale NVEs for games, multimedia virtual worlds and other applications. The goal of such research is to support an Earth-scale virtual environment or to make hosting virtual worlds more affordable than existing client-server approaches. However, existing solutions for consistency control, persistent data storage, multimedia data dissemination, and cheat-prevention may not be straightforwardly adapted to such new environments, novel ideas and designs thus are needed to realize the potential of P2P-based NVEs. The theme of this workshop is to solicit original and previously unpublished new ideas on the construction and realization of P2P-based NVEs, with a focus to facilitate discussions and idea exchanges by both academics and practitioners. All papers accepted for the workshop will be included in the IEEE Xplore Digital Library and will be included in the proceedings published by the IEEE Computer Society. Topics of interest include, but are not limited to: * P2P systems and infrastructures * Applications of P2P systems * Performance evaluation of P2P systems * Trust and security issues in P2P systems * Network support for P2P systems * Fault tolerance in P2P systems * Efficient P2P resource lookup and sharing * Distributed Hash Tables (DHTs) and related issues * Constructions of P2P overlays for NVEs * Multicast for P2P NVEs * P2P NVE content distribution * 3D streaming for P2P NVEs * Voice communication on P2P NVEs * Persistent storage for P2P NVEs * Security and cheat-prevention mechanisms for P2P games * Data structures and queries for P2P NVEs * Consistency control for P2P NVEs * Design considerations for P2P NVEs * Prototypes of P2P NVEs * P2P control for mobile NVEs * P2P NVE applications on mobile devices Important Dates Paper Submission: July 24, 2007 (Extended) Author Notification: August 24, 2007 Camera Ready Copy Due: September 2, 2007 Paper Submission Authors are invited to submit an electronic version of original, unpublished manuscripts, not to exceed 8 double-columned, single-spaced pages, to web site http://acnlab.csie.ncu.edu.tw/P2PNVE2007. Submitted papers should be in be in PDF format in accordance with IEEE Computer Society guidelines (ftp://pubftp.computer.org/press/outgoing/proceedings). All submitted papers will be refereed by reviewers in terms of originality, contribution, correctness, and presentation.
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