[Beowulf] gamers: evil or just useless? ;)
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Mark Hahn hahn at physics.mcmaster.caTue Aug 8 21:38:48 PDT 2006
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> Before you bash gaming too much, however, I would suggest you think of > some of the advantages that gamers bring to the industry! :P actually, all the bashing was in jest; as an ardent beowulfer, I very much appreciate anything which spurrs on the industry, since it can then be subverted by hackers (definition of beowulfry, after all...) > [read "gamers"] - however mildly beneficial the technology might be. > Benefits, IMO, would be better seen from the technology behind > nVidia's new onboard NIC - giving priority to certains packets, called > FirstPacket <http://www.anandtech.com/cpuchipsets/showdoc.aspx?i=2764&p=3>. OK, this does vex me a bit - TOS is not a new concept, and I really don't see why it's worth any new coverage... > ->Masses of people buying hardware, encouraging competition between > chipmakers, and keeping prices down through mass production sure. except that it's gamer-specific stuff. I think that's what creeps everyone out about the gamer-driven industry, that its imperatives don't always match up with those of actual users... > ->R&D boosted by gamer's demands, leading to improvements that can be > used elsewhere not just boosted, but _shaped_ by gamer whinging. actually, I'm not dissing gamers as much as pointing out that they're a pretty specific niche, and that they weild disproportionate influence. > ->Newest hardware is tested by gamers for some definition of "test". usually just running random games and exclaiming over the difference between 250 and 260 fps. long-term stability? heck, gaming excellence in GPUs is practically at odds with humanly endurable noise levels...
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