[Beowulf] Cluster Applications in Submarine Environment

Bill Rankin wrankin at ee.duke.edu
Mon Dec 5 15:45:54 PST 2005

On Dec 4, 2005, at 3:38 PM, Vincent Diepeveen wrote:

> Hello Gary,
> Note that we have our own realtime 3d engine,
> it's relative easy to make non-human scenes like boats, ocean.

Is it me, or does that post get the non-sequitur of the month (NSOM)  



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