Carlos O'Donell Jr.
carlos at baldric.uwo.ca
Wed Mar 20 11:49:33 PST 2002
I recently posted a quick idea about rehasing the
concept of tiled display + beowulf.
My initial thoughts were along the line of:
Some people were quick to point out (as was I myself)
that it seems rather insane to render and _then_ transfer
the results to the nodes.
However, my points are the following:
- Division of rendering protocols is incredibly complex.
= WireGL has only a subset of the openGL implementation.
- Division of labour at the X server level requires a lot
of resources per node.
= x2x and VNC derivatives are included here.
= What about micro-X servers?
What's left? Push the division into the lower layers.
- Distributed framebuffer device
= Similar attributees to VNC systems.
= Less resources per node
= Increased network traffic
- Possibly insane amounts of BW.
http://www.uwsg.iu.edu/hypermail/linux/kernel/9808.1/1201.html (wow.... 1998!)
More information about the Beowulf