OT: computationally hard or not (algorithm question)
Many of your questions may have already been answered in earlier discussions or in the FAQ. The search results page will indicate current discussions as well as past list serves, articles, and papers.
Frank Joerdens frank at joerdens.deFri Mar 23 06:48:52 PST 2001
- Previous message: MPI/Beowulf vs. SM Programming/OpenMP
- Next message: OT: computationally hard or not (algorithm question)
- Messages sorted by: [ date ] [ thread ] [ subject ] [ author ]
I've been lurking on this this list for a few months cuz I think beowulfs are cool - but so far I've had neither the money nor any use for one. Now I have a problem which might fall into the general vicinity of beowulfery (but then again, it might not). You might have a pointer to the relevant resources (Yes! I am willing and able to RTFM!): Consider an n-dimensional array containing something on the order of 10^4 (i.e. thens of thousands) elements, where each number may assume an integer value between 1-12. For the sake of the argument (it's easier to visualize; actually, n would be something on the order of a dozen), assume that n is 3, so you're basically looking at a box-shaped cloud of dots in 3-D space, where each dot's position is defined by its three-dimensional carthesian co-ordinates which are stored in the array. Now, take any one of those dots, search for the 10 (some figure on this order of magnitude) dots which are closest to it, and order those by proximity to the origin of the search. This sounds pretty hard, computationally. Not for 3 Dimensions, since there the number of possible positions is only 12^3 = 1728, but for 12, its 12^12 = 8916100448256. I guess you'd have to find some efficient shortest-pair algorithm that works for n dimensions (my algorithm book only has one that works for 2), find the shortest pair, remove it from the array, then find the next value etc.. Does anyone have an idea, or a pointer to some reading matter about it, as to how computationally expensive that would be? Any guess as to what kind of hardware you'd have to throw at it (I could settle for less dimensions if it turns out that I can't afford the hardware) when I want the result set within a couple of seconds at the _very_ most? Does anyone have a link to an article about the best algorithm for this kind of problem? Many thanks in advance, Frank
- Previous message: MPI/Beowulf vs. SM Programming/OpenMP
- Next message: OT: computationally hard or not (algorithm question)
- Messages sorted by: [ date ] [ thread ] [ subject ] [ author ]
More information about the Beowulf mailing list
