[Beowulf] Cheap SDR IB
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Joe Landman landman at scalableinformatics.comWed Jan 30 10:04:37 PST 2008
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Gilad Shainer wrote: >> IB for gaming? I have one ratio: 1e-1/3e-6. that's human >> reaction time versus IB latency. >> > > Oh yes... I guess you did not play for a long time. Did you? Talk > with someone who suffer from lagging and you will get the story, even > When he has a great video card. It's the network and the CPU overhead > that are the cause of this issue Er... ah ... yeah. Milliseconds is typical in FPS games. hundreds of ms are bad. Hundreds of microseconds aren't ... ok, depends upon your FPS, I am sure the military folks have *really* fun ones which require that sort of latency. Either that, or I have played the wrong games. I thought 300 baud was enough ... ya know ... "adventure" with an acoustic coupler ... (sorry, couldn't resist ... been one of those days looking for bugs in the code, when it wasn't in the code). >> also, I think it's a bit disingenous to use 10G Chelsio TOE >> to compare, rather than 10G Myri which is cheaper and faster. also: >> http://www.chelsio.com/sandia_benchmark_tech.html >> > > I really don't want to set fire here but funny that you point to such > data > as a proof point. If you want a serious discussion on Chelsio "testing" > we > can have it, probably in a different mail thread. Well, as a big proponent of real-world application benchmarks, I would like to hear your take on this. -- Joseph Landman, Ph.D Founder and CEO Scalable Informatics LLC, email: landman at scalableinformatics.com web : http://www.scalableinformatics.com http://jackrabbit.scalableinformatics.com phone: +1 734 786 8423 fax : +1 866 888 3112 cell : +1 734 612 4615
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