[Beowulf] Quasi-Non-Von-Neumann hardware in a Beowulf cluster.
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Andrew Shewmaker agshew at gmail.comThu Mar 10 11:04:19 PST 2005
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On Thu, 10 Mar 2005 12:57:29 -0500, Joe Landman <landman at scalableinformatics.com> wrote: > I think the physics chip in hardware is a neat idea, though I think you > need a high level interface to it, open standards, and lots of support > to make it work. Moreover, it needs to be programmable: not because > physics changes so often, but because the implied models may differ from > what you want. I was interested in whether they were supporting Linux with their SDK [1]. Here's what I found: Their SDK is unsurprisingly MS centric, but it is built on something called the Open Dynamics Framework [2]. They don't have a Linux/OpenGL port yet, but it looks like they have been designing it so they easily can, and they say they probably will in the future. They are using C++ and provide Lua bindings for rapid prototyping. Their PSCL (Physics Scripting Language) documentation references the ODE (Open Dynamics Engine) [3], but I'm not quite sure how they fit together other than they collaborated on PSCL. It looks like ODE does currently run on Linux. [1] http://www.ageia.com/novodex_downloads.html [2] http://physicstools.org/forum1/ [3] http://ode.org/ -- Andrew Shewmaker
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